- Teams are responsible for keeping track of the score.
- Players are not permitted to wear gloves
- Only balls marked with an "X" can be used for warm-up.
- A first aid kit is located on the stage side with the stage side score clipboard.
2. Game Time/Default:
- Please arrive 15 minutes early so that you can start your games on time.
- Games are 55 minutes in length, with no stoppage for a halftime.
- Teams are comprised of 6 players with a minimum of 2 women and 2 men. A default will occur if any team cannot field a full team by game start
- A team can play with a minimum of 4 people, as long as 2 of the players are women and 2 are men.
- The 6 players that start each game are the ONLY players that can play during that particular game (i.e. for that point). Substitute players must wait until the next game before playing. Teams can alter their roster for each game, as long as the gender requirements are met. Exception: Injured players can be substituted midway during a game if necessary (male for male, female for female only)
3. Starting the Game and General Rules:
i. 6 dodgeballs will be used for each game, 4 small + 2 large.
ii. To start a game, each team stands on their respective back line touching the wall. The 2 small + 1 large dodgeball should be placed on the right half of the centre line for each team (this means there will be 6 dodgeballs on the center line to start). The point will then be started by shouting "READY, SET, DODGEBALL!" One to Three players from each team may approach the centerline to retrieve the balls. Players retrieving balls are in play and are not safe. Teams may only retrieve the 3 balls to the right of the center hash on the opening rush. Once a ball is retrieved it must be taken behind the attack-line before it can be legally thrown. The ball AND the player must travel behind the attack-line before it can be thrown as live. Otherwise, the ball is dead. Any balls still left sitting on the center line after either team has thrown all three of their live balls become live and available for either team to retrieve.
iii. Once play has started, players must remain on their own side of half.
iv. Players can lean over the half line to retrieve a ball, but the player cannot touch any part of their opponents half of the court. If any part of a player touches their opponents' side of half, that person is out.
v. Players cannot remain static in areas that conceal or partially conceal their body. e.g. door entrance ways, climbers, etc.
vi. A ball is considered "dead" as soon as it hits the floor, walls, ceiling or any other obstacles around the court (e.g. basketball hoops, etc). A player is not eliminated after being hit by a dead ball (i.e. if the ball hits the wall, then hits the player, the player is not eliminated). All other balls are considered "live".
vii. Eliminated players should sit on their team bench.
viii. Teams are responsible for enforcing rules and ensuring fair play.
4. Throwing the Balls and Eliminating Players
i. Players can only be in possession of ONE ball at any given time. So, a player already in possession of a ball cannot catch another "live" ball. A player that catches two or more "live" balls is eliminated. However, players can block a 2nd ball with a ball that is already in their hands, and "dead" balls that are on the floor are okay to be kicked or rolled to a teammate.
NOTE: Under no circumstances can a player (with or without a ball in their hands) be eliminated by being hit with a "dead" ball.
NOTE: As per above, if a player holding a ball is hit by a second ball, that player is out. However, if a teammate catches the second ball while it is still "live", then the teammate has effectively 'saved' the hit player, the thrower is out, and the team that caught the ball returns a player to the court as usual. (See rules 4vii and 4ix). Also note that the deflection of this second ball into the hands of a teammate can occur either accidentally or on purpose.
ii. Players can throw a ball in any manner (with the exception of squeezing the air out of the ball) from anywhere on their own side of the court.
iii. A player/team cannot hold a ball in their hands in an effort to "stockpile" the balls on their own side of court, therefore players must release a ball within 10 seconds of taking possession. "Stalemate" is when neither team will pick up a ball. Stalemate can be called, forcing both teams to pick up a ball.
iv. Once in possession of a ball, a player cannot under any circumstances place a ball back down on their own side of the court. By doing so, that player is out. This includes putting a ball down in an attempt to catch on a second incoming ball. If you drop the original ball (by accident or on purpose), you are out.
v. Players may pass a ball to their teammates. However, if the receiving player does not catch or fumbles the ball - the player who attempted the pass is eliminated. Furthermore, since a team only has 10 seconds to throw the ball, a pass to a teammate does NOT reset the 10 second clock, and the ball must be thrown within 10 seconds from the time the first teammate touched the ball. And, remember that no player can touch two "live" balls at the same time - or they are out. NOTE: a ball is "live" once released, so a purposeful pass to a teammate, an accidental release of the ball that might hit a teammate or a throw meant for your opposition that hits your teammate all falls within this rule.
vi. Players will be eliminated if hit any where including their head.
vii. If a player catches a "live" ball that is thrown at him/her, the thrower is OUT. IN ADDITION, the team that caught the ball can return a previously eliminated player to the court. The player that returns to the game MUST be the first player who was ruled "out" during that particular game (and the order of returning players should be maintained...i.e. the third player to be eliminated will be the third player to return to the court). Reminder: substitute players must wait until the next game. A player that is already holding a ball cannot "catch" a second ball (as per Rule 4i)
viii. A player that is holding a ball can use it to deflect/block another ball that is thrown at them by an opponent. However, if the ball being held is dropped due to the second ball, the person who dropped the ball is OUT. A deflected ball is still considered "live" until it hits the ground/wall/obstacle. (i.e. if it hits another player or the player using the ball to block before hitting the ground or wall, the hit player is out). A player is out if their fingers are hit when deflecting/blocking another ball.
ix. A live ball that rebounds off of a player (from an unsuccessful catch, hits off their body, is deflected by another ball, etc) may be caught by any other in-bounds player prior to the ball becoming dead (hitting ground or wall). As usual, the thrower is OUT, and the catching team can return a player.
Note: If ball is thrown and hits more than one player. Every player that was hit with a live ball is out. If caught refer to previous.
x. In the event that two opposing players throw a ball at the same time and both balls are caught. Both players are eliminated and a teammate may come back on the court provided they have a eligible previously eliminated player. Therefore the throwers may not return to the court.
xi. Kamikaze: when a player crosses the line in mid air but releases the ball before making contact with the court, the ball is considered live. Once the player touches the court the player is eliminated.